Thursday, 16 April 2009

  • Custom Mech: Megapult

    Designed by the Draconis Combine to compete with the Federated Commonwealth's 
    new Salamander design, the Megapult dwelled within the experimental
    battlefield of the Luthien Armor Work's testing ground for years until
    Capellan arms producers exhibited an interest in the design.

    Working with LAW, they optimized the missile racks for firing the newly
    developed specialty munitions designed by The Confederation. The design was
    produced in small numbers until the outbreak of The Jihad, many acting as
    important elements of the Capellans' few advanced communications networks.

    During The Jihad, the design's resiliency saw it salvaged by the Word of Blake
    and retooled to function as part of a C3i network. Outnumbered field
    commanders have also had many tweaked to allow the racks to fire in stages at
    different targets, allowing lighter saturation of larger areas and a reduction
    in redundant targeting systems. The minimization of those targeting systems made
    the addition of advanced and flexible NARC pods to assist with missile acquisition
    possible.

                   BattleMech Technical Readout

    Type/Model:    Megapult CPLT-111-2KA
    Tech:          Inner Sphere / 3057
    Config:        Biped BattleMech
    Rules:         Level 2, Custom design

    Mass:          100 tons
    Chassis:       Hollis Mark II Endo Steel
    Power Plant:   300 Magna Fusion
    Walking Speed: 32.4 km/h
    Maximum Speed: 54.0 [64.8] km/h
    Jump Jets:     None
    Jump Capacity: 0 meters
    Armor Type:    Durallex Heavy Standard
    Armament:     
      6 LRM 10s
      1 C³ Master Computer
      1 Medium Pulse Laser
    Manufacturer:  Hollis Incorporated
      Location:    Corey
    Communications System:  O/P COM-211
    Targeting & Tracking System:  O/P 1078

    ------------------------------------------------------------------------------
    Type/Model:    Megapult CPLT-111-2KA
    Mass:          100 tons

    Equipment:                                 Crits    Mass
    Int. Struct.:  152 pts Endo Steel           14      5.00
     (Endo Steel Loc: 1 HD, 2 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)
    Engine:        300 Fusion                    6     19.00
       Walking MP:   3 [4]
       Running MP:   5 [6]
       Jumping MP:   0
    Heat Sinks:     12 Double [24]               0      2.00
    Gyro:                                        4      3.00
    Cockpit, Life Supt., Sensors:                5      3.00
    Triple Strength Myomer:                      6       .00
    Actuators: L: Sh+UA    R: Sh+UA             12       .00
    Armor Factor:  304 pts Standard              0     19.00

                              Internal    Armor
                              Structure   Value
       Head:                      3          9     
       Center Torso:             31         48     
       Center Torso (Rear):                 13     
       L/R Side Torso:           21      33/33     
       L/R Side Torso (Rear):              8/8     
       L/R Arm:                  17      34/34     
       L/R Leg:                  21      42/42     

    Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
    --------------------------------------------------------
    3 LRM 10s                RA     12  132     17     26.00
      (Ammo Locations: 8 LT, 3 RT)
    3 LRM 10s                LA     12           6     15.00
    1 C³ Master Computer     RT      0           5      5.00
    1 Medium Pulse Laser     CT      4           1      2.00
    CASE Equipment:          LT     RT           2      1.00
    --------------------------------------------------------
    TOTALS:                         28          78    100.00
    Crits & Tons Left:                           0       .00

    Calculated Factors:
    Total Cost:        16,104,000 C-Bills
    Battle Value:      1,802  (+206 for C³)
    Cost per BV:       8,936.74

    Variants:
    -112-2KA
    Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
    --------------------------------------------------------
    3 LRM 10s                RA     12  132     17     26.00
      (Ammo Locations: 8 LT, 3 RT)
    3 LRM 10s                LA     12           6     15.00
    3 Rocket Launcher 10 (OS)RT      9           3      1.50
    1 C³ Slave Unit          RT      0           1      1.00
    1 Medium Pulse Laser     RT      4           1      2.00
    1 Medium Pulse Laser     CT      4           1      2.00
    CASE Equipment:          LT     RT           2      1.00
    --------------------------------------------------------
    TOTALS:                         32          78    100.00
    Crits & Tons Left:                           0       .00

    -113-2WB
    Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
    --------------------------------------------------------
    3 LRM 10s                RA     12  144     18     27.00
      (Ammo Locations: 8 LT, 4 RT)
    3 LRM 10s                LA     12           6     15.00
    1 Improved C³ CPU        RT      0           2      2.50
    1 Guardian ECM           RT      0           2      1.50
    1 Medium Pulse Laser     CT      4           1      2.00
    CASE Equipment:          LT     RT           2      1.00
    --------------------------------------------------------
    TOTALS:                         28          78    100.00
    Crits & Tons Left:                           0       .00

    -115-2KA
    Weapons and Equipment Loc Heat Ammo Crits Mass
    --------------------------------------------------------
    6 LRM 5s RA 12 240 16 22.00
    (Ammo Locations: 7 LT, 3 RT)
    6 LRM 5s LA 12 6 12.00
    1 C³ Master Computer RT 0 5 5.00
    1 Narc Missile Beacon LT 0 18 5 6.00
    (Ammo Locations: 1 LT, 2 RT)
    1 Narc Missile Beacon CT 0 2 3.00
    CASE Equipment: LT RT 2 1.00
    --------------------------------------------------------
    TOTALS: 24 77 100.00
    Crits & Tons Left: 1 .00
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