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  • In Battletech, ammo explosions only transfer one way; inward. This is because they use--for the sake of simplicity--the damage transfer diagram that's built to ensure that damage delivered to a target does damage somewhe…
  • Fission Engines: House Rules

    So, I've been thinking a lot about Fission Engines lately. I want more from them than simply being Fusion Engines light (or heavy. or whatever). Thinking over some rusty nuclear reactor principles and my negligible fusio…
  • The Big Red Die

    I usually plug my Big Red Die System at ever opportunity. It's a quicker, alternate system for determining clustered hits and cluster hit locations in Battletech. Each lesser cluster of damage (every 5 points for LRMs, …
  • Houseruling the Heavy Lasers

    1: Heavy Lasers gain a bonus on critical hit rolls when damaging internal structure (not TACs). +1 for the Heavy Small, +2 for the Heavy Medium, and +3 for the Heavy Large. 2: Heavy Lasers may fire in 'Standard Mode,' a…
  • I Battletech do Now

    I'm using this site for Battletech stuff now, since Livejournal crapped out on me. :( I'm posting the Butcher, a version of a 'mech called the Meatman that a guy posted on the Battletech Forums: BattleMe…