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Thursday, 29 October 2009

  • Catalyst Game Labs: Update

    They insisted they refunded my cash, but they gave me a store credit a few days ago. Not optimal for either of us I guess, so maybe it's a good compromise. I asked around and one of my friends expressed some interest in Eclipse Phase and another mentioned Cthulutech. I picked up the core book for each, and with shipping it about equaled my store credit.

    When those books come in though, I will finally be done with CGL. Probably not forever, though I am hoping.

Friday, 16 October 2009

  • Catalyst Game Labs: How I used to love a game

    Spent the last three weeks on a barge, salvaging used-up oil platforms out of the Gulf of Mexico. Okay, I wasn't doing that, I filing paperwork for the guys who do it, but what did you expect?

    Anyway, I come back and it turns out that Catalyst didn't credit me back for my TacOps/StratOps purchase/preorder. They said they did before I headed out and I thought everything was going to be cool, but they fucked up and now I have to get with them again and make a ruckus.

    I really don't think I'm ever dealing with these people again. They've been incredibly polite and quick on response time, but helplessly opaque, slow to actually do anything, forgetful, and, of course, wrong about having given me my money back(I'm not saying 'dishonest' because I'm still assuming that this is all a misunderstanding based on miscommunications or simple error instead to maliciously pocketing my $137). Let's not forget that pre-orders got dick-all consideration for pre-ordering and got to wait an extra week!

    I'm just angry and stupefied because this is still an issue and because I know that in a week, it will still be an issue.

    I'm even angrier because I can't even think of playing anything Battletech related right now. Nothing. Looking at the books, everything is trimmed in this bled-over hate. That the people who made this product (in a rather collective sense), aren't too great at running their company, that I gave them money for that product when they were possibly fucking up someone else's money, that I somehow (unreasonably) thought that just because there were a few good ideas and scenes kicked around that this whole setting/game was somehow interesting. It's like coming home from vacation and seeing your house as if for the first time--with a stranger's eyes.

    Those strange eyes haven't been very kind to Battletech. I signed up for metaphorical knights on metaphorical steel horses. I signed up for alien cultures standing shoulder-to-shoulder (okay, muzzle-to-muzzle with very alien cultures). I signed up for customizable play with simple rules, not 'mech editors and shrugged shoulders over rules arcane, unclear, and unreasonable. It was this proud...thing in my life, with giant robots and cool stories, and now that this one string has been pulled-like a tapestry-it's just falling apart.

    But hey, just picked up a fat-pack for Magic the Gathering's new set, so I'm pretty stoked.

    Silly question though: does anyone know any reputable lawyers that deal with internet company cases, or if that is a law-enforcement issue?

Tuesday, 18 August 2009

  • Gaming Lately

    Didn't know I felt this way until I was reading the forums and found this:

    I have to agree with him when it's time to think how many friends I have found thru the community. I have ever seen gamers enjoying the others' companionship and creating a very intuitive feeling that perhaps is what makes these persons special.

    I agree with the rest of his statement (about theft being wrong), but it didn't stop me from composing a response in my head:

    Most of the gamers I've met have been unmitigated jackasses. If all gamers burned in a fire, I'd probably be too happy watching the ninety percent burn to really cry over the other ten.

    But that's really me on the whole population.

    I have just been bitter lately. Maybe it's the job/relationship/school thing.

Thursday, 02 July 2009

  • 'Mech catalog

    Ahem. It is now complete. The 'mechs themselves aren't, but the list is.

    Alpha: All notes are included in fluff and/or discarded. Fluff is cut to TRO specs(appx 750 words for Battlemechs, appx 500 for omnimechs).
    Name           Model       Status


    Bravo: Fluff is written, but unrevised.
    Name           Model       Status
    Clear          THG-21X     Unrevised fluff. 3087.
    Deadpool       WW-01       Unrevised fluff.
    Deadpool       WW-03       Unrevised fluff
    Dragon Fire                Unrevised fluff
    El Dorado                  Unrevised fluff. 3087
    Fire Falcon    3087u       Unrevised fluff. 3087
    Ghost of Blake GoB-111     Unrevised fluff. Notes. 3087
    Grigori        Omni        Unrevised fluff.
    Jester         LKI-1A      Unrevised fluff. 3087
    Headhunter     HHR-5-2VL   Unrevised fluff. 3087
     NEW!
    Königswolf     -           Unrevised fluff. 3087

    Kit Fox        3087u       Unrevised fluff. 3087
    Lunarbound    
    LUNB-1-2VL  Unrevised fluff. 3087 NEW!
    Murder         RDRM-1-2VM  Unrevised fluff. 3087
    Night Gyr      Kevin Pryde Omni config. Notes. 3087

    Rhesus                     Unrevised fluff. 3087
    Sheriff                    Unrevised fluff. 3087
    Überhammer     ÜBH-0220    Unrevised fluff.
    Sychophant     SYC-2A      Unrevised fluff

    Charlie: Notes are on file.
    Name           Model       Status
    Cobra IIC    -             Fluff written, not typed. For 3087
    Commando       IIC         Some fluff. 3087
    Danger Angel/Mauler IIC    No fluff. Notes.
    Dire Wolf      FR          No fluff. Notes.
    Flenser                    No fluff. Notes. 3087
    Mereo Casus Relucesco MCR-00 Unrevised fluff. 3087
    Thirty-One     OMI-31      No fluff. Notes. 3087
    Catapult       CPLT-5-2KH  Notes.
    Blood Asp      Switchblade No fluff. Notes.
    Rummy          No fluff. Notes.

    Delta: No fluff.
    Name         Model        Status
    Alchemist    ACHM-1C      No fluff. 3087?
    Berserker    BRZ-U3X      Test bed for housetech.

    Dire Wolf    xE           No fluff.
    Field Support Industrial Mech Fluff? Eh.
    Frame        FRME-1-2LI   No fluff.
    Hellbringer  iJager       No fluff.
    Hellbringer 2             No fluff.
    Kingfisher   L/Emo        No fluff.

    Quickdraw    QKD-O8       Omni Quickdraw. Fluff is somewhere. 3087
    Slim Thug    THG-21K      LPPC, 70-ton Thug. No fluff.

    Turkina      MX2          Omni config. No fluff needed. For 3087
    Turkina      MX9          Omni config. No fluff needed. For 3087
    Turkina      HGN          Omni config. No fluff needed.
    NEW!
    Catapult     CPLT-4-1KSM  Streak Catapult. Test platform. No fluff.
    Deadeye IIC               Fluff depends entirely on mood.

    Mars IIC                  Fluff inevitable. Sooo lazy. 3087.
    Atlas        AS7-AP0      Fluff depends entirely on mood.


    X-Ray: X-treeme designs
    Evil Eye      EVL-373       No fluff. X-treeme design.
    Joe                         No fluff. Hoses the Cobra, mostly.

    Luna         LNA-7X       No fluff. Is it worth it?
    Tank                      X-treeme design. Not an actual tank.
    Hellbringer  Cheapshot    Omni config. Fluff is somewhere.
    Megapult     CPLT-111-2KA No fluff planned. X-treeme design.
    Vredefort    VDF-GBL1     No fluff planned. X-treeme design.
    Dude 57      DUD-RR7      No fluff planned. X-treeme design.

    Non-Mech
    Ward Fast Transport Dropship

Sunday, 28 June 2009

  • Custommech: Adramelech

                   BattleMech Technical Readout

    Type/Model:    Adramelech
    Tech:          Clan / 3087
    Config:        Biped OmniMech
    Rules:         Level 2, Custom design

    Mass:          40 tons
    Chassis:       Endo Steel
    Power Plant:   280 XL Fusion
    Walking Speed: 75.6 km/h
    Maximum Speed: 118.8 km/h
    Jump Jets:     None
    Jump Capacity: 0 meters
    Armor Type:    Ferro-Fibrous
    Armament:      None
    Manufacturer:  (Unknown)
      Location:    (Unknown)
    Communications System:  (Unknown)
    Targeting & Tracking System:  (Unknown)

    --------------------------------------------------------
    Type/Model:    Adramelech
    Mass:          40 tons

    Equipment:                                 Crits    Mass
    Int. Struct.:  67 pts Endo Steel             7      2.00
     (Endo Steel Loc: 2 LA, 2 RA, 2 LT, 1 RT)
    Engine:        280 XL Fusion                10      8.00
       Walking MP:   7
       Running MP:  11
       Jumping MP:   0
    Heat Sinks:     10 Double [20]               0       .00
    Gyro:                                        4      3.00
    Cockpit, Life Supt., Sensors:                5      3.00
    Actuators: L: Sh+UA    R: Sh+UA             12       .00
    Armor Factor:  134 pts Ferro-Fibrous         7      7.00
     (Armor Crit Loc: 2 LA, 2 RA, 1 LT, 2 RT)

                              Internal    Armor
                              Structure   Value
       Head:                      3          8     
       Center Torso:             12         18     
       Center Torso (Rear):                  6     
       L/R Side Torso:           10      15/15     
       L/R Side Torso (Rear):              5/5     
       L/R Arm:                   6      12/12     
       L/R Leg:                  10      19/19     

    Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
    --------------------------------------------------------
    --------------------------------------------------------
    TOTALS:                          0          45     23.00
    Crits & Tons Left:                          33     17.00

    Calculated Factors:
    Total Cost:        8,044,168 C-Bills
    Battle Value:      537
    Cost per BV:       14,979.83
    Weapon Value:      0 / 0 (Ratio = .00 / .00)
    Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
    BattleForce2:      MP: 7,  Armor/Structure: 3/3
                       Damage PB/M/L: 1/-/-,  Overheat: 0
                       Class: MM;  Point Value: 5
                       Specials: omni
    Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
    --------------------------------------------------------
    1 ER PPC                 RA     15           2      6.00
    1 Streak SRM 6           RT      4   30      4      5.00
      (Ammo Locations: 1 LT, 1 RT)
    1 Streak SRM 6           LT      4           2      3.00
    --------------------------------------------------------
    TOTALS:                         23          61     40.00
    Crits & Tons Left:                          17       .00

    Calculated Factors:
    Total Cost:        9,393,768 C-Bills
    Battle Value:      1,734
    Cost per BV:       5,417.4
    Weapon Value:      1,732 / 1,444 (Ratio = 1.00 / .83)
    Damage Factors:    SRDmg = 34;  MRDmg = 19;  LRDmg = 6
    BattleForce2:      MP: 7,  Armor/Structure: 3/3
                       Damage PB/M/L: 5/4/2,  Overheat: 0
                       Class: MM;  Point Value: 17
                       Specials: omni

    Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
    --------------------------------------------------------
    1 Large Pulse Laser      RA     10           2      6.00
    2 Machine Guns           RA      0  100      3      1.00
      (Ammo Locations: 1 RA)
    1 Flamer                 LA      3           1       .50
    1 Small Pulse Laser      LA      2           1      1.00
    2 Machine Guns           RT      0           2       .50
    1 LRM 10                 LT      4   24      3      4.50
      (Ammo Locations: 2 LT)
    7 Standard Jump Jets:                        7      3.50
     (Jump Jet Loc: 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)
    --------------------------------------------------------
    TOTALS:                         19          67     40.00
    Crits & Tons Left:                          11       .00

    Calculated Factors:
    Total Cost:        9,581,018 C-Bills
    Battle Value:      1,584
    Cost per BV:       6,048.62
    Weapon Value:      996 / 996 (Ratio = .63 / .63)
    Damage Factors:    SRDmg = 21;  MRDmg = 14;  LRDmg = 9
    BattleForce2:      MP: 7J,  Armor/Structure: 3/3
                       Damage PB/M/L: 3/2/2,  Overheat: 1
                       Class: MM;  Point Value: 16
                       Specials: omni

    Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
    --------------------------------------------------------
    1 ER Medium Laser        RA      5           1      1.00
    1 ER Medium Laser        LA      5           1      1.00
    1 Gauss Rifle            RT      1   16      8     14.00
      (Ammo Locations: 1 RT, 1 CT)
    1 ER Medium Laser        LT      5           1      1.00
    --------------------------------------------------------
    TOTALS:                         16          60     40.00
    Crits & Tons Left:                          18       .00

    Calculated Factors:
    Total Cost:        9,164,868 C-Bills
    Battle Value:      1,788
    Cost per BV:       5,125.77
    Weapon Value:      1,668 / 1,668 (Ratio = .93 / .93)
    Damage Factors:    SRDmg = 29;  MRDmg = 22;  LRDmg = 8
    BattleForce2:      MP: 7,  Armor/Structure: 3/3
                       Damage PB/M/L: 4/4/2,  Overheat: 0
                       Class: MM;  Point Value: 18
                       Specials: omni

Alan_Nominus

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